Quick render with Megascans assets
Baron Haussmann 0.5
Parisian apartment showcasing real time Global Illumination
Free and open project. It became a complete SVOGI test scene, with ready to use model and textures for Cryengine, Flowgraph logic, level organisation, and particle example.
-Download demo here-
The Cloud VR
A downloadable experimental VR demo
Emily 2.1, eye & skin shader Octane render
Real-time Global Illumination
Sparse Voxel Octree Global Illumination
After rain pavement
First test photogrammetry
Something not finished
First quick test with Octane. PMC kernel, 400 samples. Geometry by Bertrand Benoit.
Enodo Demoreel 2013
Some images of the video 'Enodo Demoreel 2013'
Experiencing the Physically based rendering process (Cryengine 3)
Vray vs Cryengine Part I
Vray vs Cryengine Part II
One of enodo's project (public), i did materials and lighting
IBL and Physically based shading with cars (Cryengine 3)